It's a combination of 2 factors that were added/changed recently:ġ) Introduction of bloodborn spells, Zirix having the 2/2 rush dervish for 1 manaĢ) Scion's Second Wish was changed to give +2/+2 and immunity to general's attack damage. Yes, Face Vet is extremely effective in the ladder. The Vanar deck is a lot better starting out, and it'll be quite decent as soon as you get access to Chromatic Cold.Ĭlick to expand. Otherwise, you'll need some non-basic cards to make Lilithe shine. If you can get to level 10, you'll get access to Shadow Nova, and it can be a pretty decent beginner deck. Mogwai's Abyssian deck is probably the weakest out there. There are so many combinations and synergies to be found in the game that it becomes quite hard to manage. Casting costs are usually somewhere between 40-90, and health values can be 30-70 or so. Poxnora champions have all of those, an attack range, a movement value, way more special abilities. Whereas a Duelyst minion is composed of a casting cost, an attack value, a health value, and a few abilities. The end result is that Poxnora is one of the most expensive digital CCGs out there, and that it's almost impossible for newcomers to get in.įor starters, Poxnora is far more complex than any of those other games. If you do want to compete, you're probably going to have to buy runes to do so, and since you can freely trade runes with other players, there's no crafting system (at least when I played). The bad parts are that the people who are still playing have built up their card bases for years, and so will have decks that beginners have no hope of competing with. Hearthstone and Duelyst earned some of my money it doesn't come up front on this kind of title!Ĭlick to expand.For starters, Poxnora is far more complex than any of those other games. I'm not willing to try Faeria as long as it costs money to start. I told Stomposaur that he should add a feature in Duelyst to let you draw a card at any time for 5 mana, and then I was excited to see Infinity Wars actually has this feature (but cycling costs 3 in IW, and is free in Duelyst). Who wants to lose because they top decked a land in a crucial situation, or because they didn't draw enough land? Getting gems automatically is SO much more enjoyable. I can't get into MDO, Spellweaver, and Hex just because they have awful user interfaces and are still clinging to archaic mechanics like playing lands. Ryvirath spoke highly of Poxnora but said that, like Infinity Wars, it is mostly a dead game. Of those, Hearthstone, Duelyst, and Infinity Wars are the most enjoyable. Yeah, sure buddy, sure.Ĭlick to expand.Why do you say that about Poxnora? It's the last game on my CCG/TCG list I want to try. Guy invites me, and then says "luck sac". Pretty much guaranteed win, and I do in fact get a damage artifact. So my chances of not pulling this lethal off are (2/6) * (1/5) = 6.7% Only way for me to not finish the game here is to draw double Wild Ankh, which I had 2 left out of my total 6 artifacts in pool. One time against a Kaleos, I summon Chassis of Mechaz0r, and after the player decides to dump almost his entire hand on it (seriously, 4 cards out of 5, show some restraint, it's not like I can buff the thing), he invites me to bitch about how I didn't win due to being Sajj, but due to playing untargetable minion, and keeps giving shit about how my deck would be SOOOO much better on Zirix, as he keeps losing the rest of the match.Īnd just now against Argeon, we're both at low health, and I just need to get a single damage artifact to win the game after I pop Oserix. Playing Sajj, I've gotten more people friending me to give salty comments than ever.
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